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Lynne E. Mann
3514 Shenandoah Ave.
Saint Louis, Missouri, 63104
lynnemann@mann-amation.com

Bachelor of Science Degree in Digital Animation, Missouri College, March 15, 2009.Associates Degree & Technical Certificate in Electron Microscopy, Biological, San Joaquin Delta College, Stockton, California 1984-1987.

Skills:
 Autodesk Maya: Modeling Texturing,Lighting, Rigging, IK, RK and control setup. Animation of bipeds and quadrapeds. Environmental elements a speciality

Adobe CS3 Suite i.e., Flash: Scripting for websites and games, Dreamweaver: website development, Photoshop: textures and picture manipulation, Illustrator: Illustrating for the web and textures, Image ready: Image refinement, After Effects: compositing and manipulation of tiff elements & effects , Soundbooth: Audio manipulation for animation sound construction, Foley art.

Painter X: Use with a digital pad and pen for textures and painting,

Vue7 Pioneer(beta): Using for environmental weather elements

 Microsoft Suite, Complete introduction to use in all elements

Quickchecker: Compilation of scanned drawing elements to produce a 2D animation.

Project development and Animation business including presentation of a project and marketing.
 
Hand and software drawn 2D and computer drawn 3D characters.

Storyboarding, script writing and character development.




Ten years on the job training in AutoCad 2000i in commercial and residential construction. Training in disaster preparedness both with the American Red Cross and the Community Emergency Response Team (CERT). Trained Moulage artist with the CERT moulage   Includes experience in every aspect from make-up to production of wound prosthetics.


Work History:
Aug 2009 to present: Developer VooDoo Gaming Company, modeling, texture and lighting.

July 2009 to aug2009: Crew member and modeler for Star Fleet Commanders,Lehti Studios.

2006 to July 2009: Retail sales clerk and coffee bar attendant while attending college. Was a keyholder and responsible for the nightly bookkeeping.

2004-2006: Bead artist and bead maker specializing in wearable art pieces made with seed beads and leather as well as projects with leather, beads and metal for display. I Produced beads via lampworking.

1996 to 2004: Worked as an overflow AutoCad Drafter for Floline Architectural Systems, and JFK construction Using  latest AutoCad Versions.

Prior to the above I was an Electron Microscopy Technician for ten years, employed in research and commercial business producing images of body tissues and 3D representations of elements and bacteria. (worked in above field for ten years).